Orbit Jump is a one-tap space hopper. Your tiny astronaut stands on a spinning planet, turning with it. Tap to leap straight out from the spot you are standing on: pass close enough to another planet and you land on it, ready for the next jump. Time each leap so you are facing the next world — a short dotted line shows exactly which way you will fly. Stars float between the planets for bonus points. Higher up, planets spin faster and in either direction, and some are circled by rocks that will knock you out of the sky if your jump crosses their path. Miss every planet and you drift off into space. How high can you climb?
How to play Orbit Jump
Goal: Climb as many planets as you can without drifting into space.
Keyboard & mouse
- Space, ↑, Enter or click to jump
- P or Escape to pause
Phone & tablet
- Tap anywhere to jump
Rules
- You turn with the planet you stand on. The dotted line shows your jump direction.
- Jumps go straight out. Fly close to another planet to land on it.
- Grey rocks circle some planets; touching one ends the run.
- Each new planet is worth 10 points and each star 5.
Tips and strategy
- Wait for the dotted line to point at the next planet.
- Big planets are easier targets.
- Watch the rocks, not just the planet — jump when the gap comes round.
